I’d be a horrible prostitute, because I can’t sell myself (or, Saturday, part II)

February 27th, 2010

I hate job interviews, so much so that I actively do my best to minimize how often I have to participate in them [editor's note: Dear BBY, I am comfortable in my role as SWAT at 1120 and am NOT, and have NOT been seeking employment elsewhere! I am not wanting this post or its opening to get passed around as a rumor. Please read on for content which will put this opening into perspective...]. I am at a crossroads in my life (have I mentioned my hatred for and dread of change?) having just concluded schooling, round two. The resultant degree makes me happy and leaves me with an amazing feeling of accomplishment and pride, as well as a substantial amount of debt to repay.

When taking note of my aforementioned phobia, it becomes clear that I need to transition from my current role of ‘knuckle-dragger’ to that of ‘web designer’ at my own pace, but that the previously mentioned moneys must still be re-paid. I currently have a great job, where I work with (and for) some amazing people, earn an honest wage, keep GREAT hours, and am given great benefits, and all this while working for a great company where I really feel valued and taken care of (this is not b.s., or one of my trademarked sarcastic tirades: I really do have a great job, despite my occasional bitching). Phobia or not, I plan on keeping my current job for a long while to come. These two factors (debt and existing job) make a few things clear: first, I need to find additional income, enough at least to cover the additional expense of tuition; second, I need to do this on my own time, so as to not interfere with what is still my primary source of income. I am left with one clear course of action: freelance work. This course certainly has both advantages and disadvantages. On an up note, I am able to gain valuable experience, build my portfolio and get involved in all kinds of cool projects. On the down side, I have to find work. I’ll repeat the title: I can’t sell myself. You can know everything about how to interview well, having read articles, research tips and watched videos, but that doesn’t change the fact that you have to sell yourself. And don’t be fooled, meeting with clients is an interview (reference first line: see, its all coming together), regardless of what one might label it as.

The only reason I’m going off on this rant is because for the better part of the morning I was doing everything in my power (including a shave and a haircut, see post I from today) to take my mind off the fact that I had a meeting early in the afternoon with a client. None of my distractions worked: I had a crap-tastic headache and felt like vomiting all day. I felt unprepared and inadequate during the meeting, second guessing myself and my skill level before and after. My first official meeting with a client in a web developer capacity having ended (whether it ended well or not is a matter of perception), and it being one of the hardest things I’ve had to do in a while, I’ll chalk this day up as a win and write the rest of the night off as ‘me time’… or rather, ‘me and beer time’.

How to cut your own hair (or, Saturday, part I)

February 27th, 2010

First and foremost: don’t.

In all fairness, that’s really a broad generalization; one must weigh all of the pros and cons before embarking on this particular journey of self-exploration (its a hair-cut – get your mind out of the gutter). I’ve never cared for hair cuts, probably because a) they never turn out the way I want them to (poor communication skills on my part and/or poor skill of the barber/stylist/whatever they call themselves) and b) I have such damned gorgeous hair (I’m not boasting: this is a quantifiable fact, I’ve measured it and done studies). Getting one’s hair cut professionally is a lot like Russian roulette (unless you get cut on regularly enough to have a preferred barber): you could be very satisfied after spending a bunch of money, or you might have to wear a hat for several weeks after spending a bunch of money. Conversely, its an in and out process with little clean-up and fuss. On the other hand, cutting it yourself will offer you… actually, I can think of no benefits to exponentially increasing the risk of a hair faux pas. Quite frankly, its kind of a pain in the ass, but when you absolutely, positively need to get a hair cut right the frak now, its the only way to. And when it turns out all right in the end, you’re left with an amazing sense of accomplishment that you will never ever get elsewhere: a hair cut you can really be proud of.

In conclusion: this really wasn’t a ‘how to’ article (the title just sounded catchy and cool), and I kind of trailed off midway, making it incredibly anticlimactic, but perhaps ‘Saturday, part II‘ will explain my lack of follow-through.

A spectacularly simple and breathtaking film

February 23rd, 2010

Source: darkroastedblend.com

Quote of the day

February 18th, 2010

“The west is the best
The west is the best
Get here, and we’ll do the rest”

- the late, great James Douglas Morrison from The End

Immortal review

February 16th, 2010

This past week I saw what is quite possibly the worst movie I have ever seen. So maybe that’s a bit too much; I’ll just call it the “least entertaining movie I have ever seen.” Immortal seems to be the result of the movie-makers’ fantasizing for much of pre-production about just how awesome this film is going to be, as it pays homage to every genre EVAR. You know how, more often then not, papers and assignments you have to cram for, or stay up until 4 in the morning the night before its due, turn out like rubbish? Well, if you were cramming for a movie, Immortal would be the result.

For starters, Immortal seems to have an insurmountable identity crisis: “Am I a video game cut-scene or a b-movie?” I feel strongly that mixing live action with CGI can be successful, if executed correctly. I was very impressed with Sky Captain and the World of Tomorrow and how it brought to life a new and extra-ordinary world in a pointedly graphic and stylized manner. Sin City successfully used extensive computer stuff to realize a very specific vision. Even Yoda and [cringe] Jar-Jar merged beautifully with their “real” environments, enhancing the viewers’ suspension of disbelief. The EXTENSIVE CGI in Immortal accomplished none of this. The viewer is left asking “Why?” during the ‘better’ parts and “WTF?” during some of the not-so-good parts. Characters that are lacking in any semblance of realism are acting alongside real actors. Why? Please tell me: why? This movie would have been so much more entertaining if it had just picked one or the other. Concern 1: addressed.

It is my understanding that a protagonist and antagonist are basic building blocks of a story. Someone that the viewer can relate to, pull for and learn about this strange new world with. I guess the latter part was addressed with the three month old, fully grown chick. I have narrowed the contenders for this role down to three characters: some Egyptian deity, a dude and a chick. The Egyptian guy wakes up one morning and decides he’s going to die at the hands of these other Egyptian deities (who reside in a flying pyramid, by the way) if he doesn’t do this one thing in seven days. Homeboy kills, like, seven people in his attempts to secure a host that can hold his awesomeness. So, recap: homicidal, Egyptian deity is probably not our protagonist. If you’re anything like me, you’re probably concerned that this guy might fit the bill for the antagonist (read: “bad guy”) but I beg to differ. His quest is the reason we’re watching the flick: we are meant to relate to his need to survive, despite the fact that he’s a first rate douche. The guy is only really a candidate because of his screen time: he does absolutely nothing of his own accord and he definitely does not pull the viewer into the movie or its universe. He is at best a puppet with an amusing accent. The chick has these bad ass powers that she doesn’t really ever use… she just has them for, well, why the hell not? She has a mysterious benefactor that tells her stuff then abandons her in (of all places) central park (which has become this horrid vortex of awfulness, and we know this because some news bit in the movie tells us). So, we are left with really no one to tell us why some of the inhabitants of this world are piss-poor CGI and some are piss-poor actors and why we should give a frak about any of these people or this world.

Overall, the basic premise had tremendous promise, as did the broad concept of the universe, but was very poorly executed. There are countless issues that I’m sure were meant to make the film more artistic, but instead make it nearly impossible to watch, but more importantly, there is nothing to make you WANT to follow or understand it. I was considering holding on to the DVD for another night, to give it a second chance, perhaps to find something I missed the first time around, but after brief consideration, I realized that I should quite while I’m ahead, while I only have two hours invested in this debacle. In summation, Immortal was, at best, a half-assed rough draft of a decent movie that should have never been approved for any sort of release.

Immersed in thought on the drive to work.

February 15th, 2010

Apparently, I’m getting old because even shit songs by crap artists that I renounced in my youth make me happy when I hear them as I reminisce about “back in the day.”

The Book of Eli Review

February 8th, 2010

We are all familiar with the ‘post-apocalypse’ genre of film making. In recent years the amount of these movies spewn upon us by Hollywood has turned what is essentially a powerful and potentially meaningful genre into more of a parody of itself… movies so impressed with themselves that they ignore the fact that there is no story, no character and nothing new to offer the viewer or the art form. What is most refreshing about The Book of Eli is that it isn’t two hours of “we tore a hole in the sky” environmental commentary. That part is in there, to be sure, but its handled matter-of-factly, both by the characters and the film itself. As far as the in-film universe is considered, there is no use crying over spilt milk. Odds are that when people are starving and thirsty, they are probably not going to spend any significant amount of time (time that would be better spend finding food and water) discussing philosophy and the environmental and social ramifications of thirty-odd years before. This adds what might be viewed as a certain element of realism, or at the very least believability, to a genre that is historically lacking in that area. The characters and their motives are simple and straight-forward, and still all the principles come off as rich, well-rounded individuals that the viewer often finds himself empathizing with.

Even though the primary plot is pretty clear-cut and simple, the film is interesting to watch, the characters are surprisingly relatable and well-rounded and the film is still able to engage, and even suprise, the viewer.

double u tee eff, mate (quote of the day)

February 6th, 2010

there is a whiskey tango foxtrot in every week?

s m t W T F s

or (as they say in Europe): m t W T F s s

Eleven

February 5th, 2010

I’m concerned about the state of the universe: news says an eleven (11, not ‘elven’) year old girl just squeezed out a kid. Eleven. When I was that age I was watching cartoons and playing LEGOs, nervously clutching my littlest brosef (shout-out to Daniel!) who had just been born. At the risk of sounding mean and inconsiderate, I’m sure that kid will be a well-adjusted and productive member of society, and the mother will be a nurturing and successful child, mother, young adult and adult. I’m also confident that they will both prove to be self-sufficient citizens.

Perhaps another death star or sith lord needs to be destroyed to return balance to the Force.

[steps off soap box]

… and in conclusion: ELEVEN!

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